Effects of TV Viewing, Playing Computer Games and Nightmares
Correlation Between, Watching TV, Playing Computer Games and Nightmare
A number of researches have been undertaken in the area of establishing the relation between dream and preceding activities. David Foulkes carried out several studies to find out the effect of watching a single film on the content of a dream. His findings did not find a marked impact that films had on dreams. A research on adult similarly showed that there was a very small effect of experimental stress on dream content. (Foulkes, Belvedere, and Brubaker, 1971 Pp 5).
The hypothesis of the research experiment was that what a learner sees, does or gets involved, largely determines the dream patterns. Three aspects were taken into consideration including watching television with programs that are very violent, watching video games, no-crime drama, situational comedy, soap-opera, news documentary and watching cartoons the respondent was then observed in a controlled environment.
It was also hypothesized that there was a high correlation between one dream and the events that preceded the sleep. The events that were being monitored included watching TV programs, playing computer games and the nightmares. To distinguish the effect on the different gender a male and a female were observed in a controlled environment. After reviewing literature on childrens nightmare it was believed the there was a relationship between the dreams and the events this suggests that fairy tales, cinemas, and TV affect dream content (Schredl and Palmer, 1998). These correlations was not however recorded but were merely observed. Much as this observation is not empirical in its nature, over time there were relationships of the activities and the dreams then.
The aim of the e study was to investigate whether there was any effect of watching content on TV that was violent to nightmares that were heightened .similarly the mood of the child just before bed time was also observed and an attempt made to establish any correlation if there was any. The respondents were also required to give their temperament the day after the dream. Here, there was discovered to be a high correlation between the mood and the dream that one had. Further it was discovered that this was mainly due the fear of recalling whatever transpired in the nightmare. Despite the fact that the respondents had been watching TV and were playing computer games day in day out it was established that some did not even dream. A large percentage of those interviewed, 46 did not have nightmares at all 38 had occasional nightmare while 16 had nightmares once in a week or quite often.
The prevalence here is quite low despite the fact that almost all the respondents watched TV or Played computer games.
To effectively analyze the phenomenon, a relationship was established by looking at the correlation between those playing computer games and those watching TV. The inter individual difference and the individual difference were equally considered, only to record a negative finding that did not contradict the fact that never did these films or computer games trigger nightmares.
Unfortunately, during the research, the researcher had a formed opinion that the TV series that were watched had not been very violent or as disturbing. However despite these finding the researcher did not want to rule out the likelihood that scary movies would determine the nature of a dream. There was a relatively low correlation, however, between reading and the frequency of nightmares along the same line. The measurement applied had a very high reliability scale as the measure for similar parameters were quite high. For example, correlating the mood in the evening with the nightmare was intended at showing the disposition of stresses through the nightmare.
The researcher also found out that girls tend to recall dreams much more vividly and that it was for this reason that girls experienced nightmares. Evidently, even boys had frequent nightmare but could not recall them as frequently as girls. Essentially therefore, the individual differences in nightmare frequency were not pecked on the frequency of one watching TV or playing computer games. A spearmans rank correlation of 0.05 shows relatively insignificant relationships between watching TV, playing computer games and nightmares.
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